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Human Factors Engineer

Gaydon
6 months ago
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Our OEM Client based in Coventry, is searching for a Human Factors Engineer to join their team, Inside IR35. This is a 12-month contract position initially until 31st March 2026, with the potential for further extensions.

Umbrella Pay Rate: £27.03.

We are seeking a highly motivated and skilled Human Factors Researcher to join the Human Sciences team.

The team is made up of Human factors researchers, psychologists and cognitive neuroscientists.

This role exists to create human centred user experience design for future products. This centres around the conception and design of user interface systems for the vehicle (including but not limited to, centre screen, voice, passenger entertainment and control screens, and any other appropriate interaction method).

Taking on requirements for the general principles of operation, as well as the information requirements of the system being developed then proposing appropriate content design schemes for use in the next gen in-vehicle systems.

Working within an automotive field requires consideration of the impact of in-vehicle systems on the driving task and hence designing systems that support a driver to carry out this task is the primary aim. 

The ideal candidate will have a strong background in human factors, ergonomics, and user experience research.

This role involves conducting research to understand user behaviours, needs, and interactions with products and systems, and applying this knowledge to improve design and usability.

Key Responsibilities:

Conduct User Research: Plan and execute qualitative and quantitative research studies, including user interviews, surveys, usability testing, literature reviews and field observations. Define key information requirements based upon requirements / task analysis.
Analyse Data: Interpret research data to identify patterns, insights, and opportunities for improving user experience.
Collaborate with Design Teams: Work closely with designers, engineers, and product managers to integrate human factors principles into product development.
Create Interactions: Creation of interface concepts that conform to company interaction guidelines and take a human centred approach.
Evaluate Prototypes: Assess early-stage prototypes and provide actionable feedback to enhance usability and user satisfaction.
Document Findings: Prepare comprehensive reports and presentations to communicate research findings and recommendations to stakeholders.
Stay Updated: Keep abreast of the latest trends and advancements in human factors and ergonomics.
Skills Required:

Batchelor’s or Postgraduate Degree experience in in Human Factors, Ergonomics, User Experience, Psychology, Cognitive Science, or a related field.
Experience: Experience in human factors research or a related role.
Skills: Strong analytical skills, proficiency in research methodologies, excellent communication and presentation skills, and the ability to work collaboratively in a team environment.
Tools: Familiarity with research tools and software such as SPSS, R, NVivo, or similar.
Skills Preferred:

Work as part of an agile team developing user experiences for future JLR vehicles
Plan sprints, gather requirements, understand concept options and develop into detailed proposals.
Creation of concepts, review and refine with cross functional stakeholders and brand partners.
Build into prototyping system to allow for testing.
Work closely with user interface researchers to devise UX requirements for seamless, frictionless user journeys.
Have a strong knowledge and experience of developments in the area of human machine interfaces.
Education:

Batchelor’s or Postgraduate Degree experience in in Human Factors, Ergonomics, User Experience, Psychology, Cognitive Science, or a related field

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